//--------------NOMBRE
SET NAME ^3LH^5@^9McMec
//---------------------------TECLAS DEFAULT
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind ' "+useitem"
bind , "itemprev"
bind < "+speed"
bind = "zoomin"
bind ] "weapprev"
bind ` "toggleconsole"
bind b "+zoom"
bind l "OpenLimboMenu"
bind m "OpenLimboMenu"
bind p "+dropweapon"
bind t "messagemode"
bind v "mp_QuickMessage"
bind y "messagemode2"
bind { "+useitem"
bind } "+mlook"
bind ~ "toggleconsole"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind ALT "+strafe"
bind CTRL "+movedown"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MWHEELUP "weaponbank 3; exec McMec.cfg"
bind MWHEELDOWN "weaponbank 2; exec McMec.cfg"
//-------------------------------------------------------------
//-------------------------------------------------------------
//-------------------------------------------------------------
//----------------------------ACTIVAR EL SCRIPT------------------------------------
bind F12 "echo ^3EJECUTANDO McMec.cfg; exec McMec.cfg"
bind d "exec Demoplayer.cfg"
//--------------READY OSP
bind r ready
bind u unlock
//--------------LLAMAR AL MEDICO
bind INS "vsay_team Medic"
//--------------DECIR Oops
bind o "vsay Oops"
//--------------DECIR QUE DEFIENDO
bind KP_LEFTARROW "vsay_team OnDefense"
//--------------DECIR QUE ATACO
bind KP_RIGHTARROW "vsay_team OnOffense"
//--------------DECIR QUE SE ACERCAN
bind KP_UPARROW "vsay_team Incoming"
//--------------PEDIR/NECESITAR AYUDA
bind PGUP "vsay_team NeedBackup"
//--------------DECIR QUE ESTOY RECARGANDO
bind KP_PGUP "tell_target ^3RECHARGIN_MEDICINE"
//--------------DECIR QUE ESTA TODO DESPEJADO
bind KP_5 "vsay_team AllClear"
//--------------DECIR AFIRMATIVO
bind KP_PLUS "vsay Affirmative"
//--------------DECIR NEGATIVO
bind KP_MINUS "vsay Negative"
//--------------PEDIR ARMAMENTO
bind DEL "vsay_team NeedAmmo"
//--------------DECIR SORRY
bind s "vsay_team Sorry"
//--------------DECIR BUEN JUEGO
bind g "vsay GoodGame"
//--------------DECIR HOLA
bind HOME "vsay Hi"
//--------------DECIR ADIOS
bind END "vsay Bye"
//--------------DECIR FUNCION DE MEDICO
bind KP_DEL "vsay_team IamMedic"
//--------------RECARGAR ARMA
bind ENTER "+reload"
//--------------ACTIVAR
bind BACKSPACE "+activate"
//--------------CAMBIAR A SACO MEDICINA
bind KP_END "seta cg_drawGun 1; weaponbank 6"
//--------------CAMBIAR A JERINGUILLA
bind KP_INS "seta cg_drawGun 1; weaponbank 5"
//--------------CAMBIAR A GRANADA
bind KP_PGDN "seta cg_drawGun 1; weaponbank 4"
//--------------CAMBIAR A CUCHILLO
bind KP_DOWNARROW "seta cg_drawGun 1; weaponbank 1"
//--------------ACTIVAR BINOCULARES
set fieldglassup "+zoom; set fgt vstr fieldglassdn; echo
^6===>^3PRISMATICOS_ACTIVADOS^6<==="
set fieldglassdn "-zoom; set fgt vstr fieldglassup; echo
^6===>^1PRISMATICOS_DESACTIVADOS^6<==="
set fgt "vstr fieldglassup"
bind - "vstr fgt"
//--------------SACAR FOTOS
seta screenshotclear "vstr screenshotready;wait 5;screenshotjpeg;vstr
screenshotdone;wait 5;echo screenshot saved"
seta screenshotready "clear;cg_drawTeamOverlay 0;cg_teamchatsonly 1;cg_drawCrosshair
-1;cg_drawFPS 0;cg_drawCompass 0;cg_teamchattime 0;cg_drawGun 0;cg_drawCrosshairNames
0;cg_drawicons 0;cg_hudalpha 0;cl_noprint 1;con_notifytime 0;cg_drawnotifytext
0;cg_drawstatus 0"
seta screenshotdone "cg_drawTeamOverlay 2;cg_teamchatsonly 0;cg_drawCrosshair 1;cg_drawCompass
1;cg_teamchattime 8000;cg_drawGun 1;cg_drawCrosshairNames 1;cg_drawicons 1;cg_hudalpha
1;cl_noprint 0;con_notifytime 7;cg_drawnotifytext 1;cg_drawstatus 1"
bind PAUSE "vstr screenshotclear"
//---------------DEMOS
bind F4 stoprecord
bind F3 record
//---------------SUICIDIO
bind F10 "kill"
bind k "kill"
//-------------MODO ZOOM SNIPPER
bind . "weapalt"
//-------------VISTA ESPEJO - WIDEANGLE - FOV
set wideangle90 "set cg_FOV 90;echo ^1FOV a 90;set wideangletoggle vstr
wideangle100"
set wideangle100 "set cg_FOV 100;echo ^3FOV a 100;set wideangletoggle vstr
wideangle110"
set wideangle110 "set cg_FOV 110;echo ^1FOV a 110;set wideangletoggle vstr
wideangle120"
set wideangle120 "set cg_FOV 120;echo ^3FOV a 120;set wideangletoggle vstr
wideangle90"
set wideangletoggle "vstr wideangle90"
bind w "vstr wideangletoggle"
//---------------SALTOS MAS LARGOS
set sj "+sprint; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;
wait; wait; +moveup; wait; -sprint; wait; -moveup"
set sj1 "bind MOUSE2 vstr sj; bind KP_HOME vstr sj2; echo ^3Salto largo
^3Activado"
set sj2 "bind MOUSE2 +moveup; bind KP_HOME vstr sj1; echo ^3Salto largo
^1Desactivado"
bind KP_HOME"vstr sj1"
//------------CAMBIAR DE FUNCION
//MEDICO
bind F5 "mp_playertype 1; say_team Respawn ^3MEDIC"
//INGENIERO
bind F6 "mp_playertype 2; say_team Respawn ^3ENGINEER"
//TENIENTE F7+1 F7+2 F7+3
set tenth "mp_playertype 3;mp_weapon 3; say_team Respawn Lt. ^3THOMPSON; vstr
tenclear"
set tenmp "mp_playertype 3;mp_weapon 4; say_team Respawn Lt. ^3MP40; vstr
tenclear"
set tenst "mp_playertype 3;mp_weapon 5; say_team Respawn Lt. ^3STEN; vstr
tenclear"
set tenbind "bind 1 vstr tenth; bind 2 vstr tenmp; bind 3 vstr tenst;"
set tenclear "bind 1 weaponbank 1; bind 2 weaponbank 2; bind 3 weaponbank 3"
bind F7 "vstr tenbind"
//SOLDADO F8+1 F8+2 F8+3 F8+4
set solve "mp_playertype 0;mp_weapon 9; say_team Respawn with a ^3VENOM; vstr
solclear"
set solfl "mp_playertype 0;mp_weapon 10; say_team Respawn with a ^3FLAME; vstr
solclear"
set solma "mp_playertype 0;mp_weapon 6; say_team Respawn with a ^3MAUSER; vstr
solclear"
set solpa "mp_playertype 0;mp_weapon 8; say_team Respawn with a ^3PANZERFAUST;
vstr solclear"
set solbind "bind 1 vstr solma; bind 2 vstr solve; bind 3 vstr solfl; bind 4
vstr solpa;"
set solclear "bind 1 weaponbank 1; bind 2 weaponbank 2; bind 3 weaponbank 3;
bind 4 weaponbank4"
bind F8 "vstr solbind"
//-------------RESPAWN
set spawnauto "setspawnpt 0;echo ^3RESPAWN_AUTO^7;set spawntoggle vstr spawnaxis"
set spawnaxis "setspawnpt 1;echo ^3RESPAWN_^1EJE^7;set spawntoggle vstr
spawnallied"
set spawnallied "setspawnpt 2;echo ^3RESPAWN_^4ALIADO^7;set spawntoggle vstr
spawnauto"
set spawntoggle "vstr spawnauto"
bind F9 "vstr spawntoggle"
//--------------FULL SCREEN
set window "r_fullscreen 0;vid_restart; set switch vstr fullscreen; echo
^2Window mode"
set fullscreen "r_fullscreen 1;vid_restart; set switch vstr window; echo
^2Fullscreen mode"
set switch "vstr fullscreen"
bind * "vstr switch"
//-------------VISTA ARMA
seta cg_drawGun "0"